Pokemon VGC

December 14, 2022

12:00 am


Please Check Here for the updated Pokemon list


Team rules


General eligibility rules for Pokémon

Players may use Pokémon that were:

Obtained in Pokémon Scarlet or Pokémon Violet.

Imported into Pokémon Scarlet or Pokémon Violet via Pokémon HOME (when this functionality is available).

Received through an official event or distribution.

Pokémon may make use of any move or Ability available to that Pokémon through normal gameplay. This includes Hidden Abilities and event-exclusive moves and Abilities.

Each Pokémon may hold an item, though no two Pokémon may hold the same item

Pokémon above and below level 50 will be auto-levelled to level 50 during battle.

A player’s team cannot contain two Pokémon with the same National Pokédex number (for example, Heat Rotom and Wash Rotom).


Open team list content

As a novelty, all TPCI events will be played using open team lists. This means that the following data of your Pokémon will be available to your opponent:

  • Pokémon species. Regional variants or Pokémon forms must be specified.
  • Ability
  • Held item
  • All known moves
  • Tera Type


Battle Rules

  • Players will play in Double Battles in Pokémon Scarlet and Pokémon Violet.
      • Each player selects four of the Pokémon in their Battle Team.
      • Gameplay continues until a player makes all four of their opponent’s Pokémon faint or until the in-game time limit has expired.
  • Matches played during Swiss rounds may be best-of-one or best-of-three (the latter is strongly recommended in Regional-level and higher-tier events). All top cuts must be played as best-of-three.
  • At the start of a match, players will swap team lists.
  • There is no round timer and all matches shall be allowed to finish when a player’s all four Pokémon faint or the in-game time limit has expired. The in-game timers are the following:
      • Team preview: 90 seconds
      • Move time limit: 45 seconds
      • Player total time limit (called “Your time” in game): 7 minutes
      • Game time: 20 minutes
  • If the match ends with an unresolved outcome, the tiebreakers that apply are first late shows, then sudden death. For disconnection cases, refer to the document.